
The 300 Second Breakout
game-jam
The 300 Second Breakout is a time-based stealth game built in Unity and C# for the Neumont Winter Game Jam.
The 300 Second Breakout is a time-based stealth game built in Unity and C# for the Neumont Winter Game Jam, where players must escape from prison in under five minutes. Inspired by Metal Gear, the game features patrolling guards with waypoint-based AI and interactive voice lines. As part of a team of four, I directed creative decisions, wrote scripts for dialogue, and contributed voice work. I also designed AI behavior systems, ensuring guards could dynamically respond to player actions, and implemented patrol logic to create engaging stealth gameplay. My contributions helped shape the immersive and strategic experience.
unityc#